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Originally Posted by toomer
I've downloaded about 30. Paid for two.
Of the 30 ... I'd say half are not quite ready for prime time. But the rest are fair enough. Especially given the price of many of the apps ... I'm not complaining. And given that the App Store has only been up for 24 hours, and the SDK was only launched a few months ago ... the progress overall is impressive enough. By this time next year, there will be some stunning apps available online... |
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Originally Posted by RogerPodacter
reading thru the comments after the article, there are some coders saying that they have apps that apple either wont allow on the itunes store, or there's no guarantee that apple will allow them in the store.
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I think you're seeing a lot of the pain from a limited-access launch. I've personally got an app waiting in the wings that I'm pretty sure will blow away the others in its category. However, I haven't put a lot of energy into it since Apple didn't make any guarantees that apps would be ELIGIBLE to be in the store at launch. It's about halfway done at the moment, and as soon as I get the 2.0 firmware for my iPod Touch so I can at least test it on a real device, it'll be ready. Then I just wait for permission to pay to distribute it. I wonder how many other developers are in this situation -- Either they have an app ready, and aren't able to offer it, or they put in a lot less effort because there was no guarantee they could sell it in a timely manner. Expect things to get better as more developers are permitted to distribute, and some of the less-great get pulled in the face of stiff competition. |
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