I'm still noticing that many people have so many questions on making ring tones, so I made my very own guide for those of you that want to learn how to make them :
I seem to the be resident guru for mp3 ringtones and couldn't get to everyone's requests via PM, so here's a guide to help answer most questions. This guide also features screen caps and pictures. Enjoy!
mod edit: URL changed by request
Last edited by Moderator HF 22; 12-14-2005 at 01:14 PM.
sup Toez....kewl guide...everyone should go here if ya wanna know how to make ringtones........it's really not that hard ya'll......most programsit's just a matter of highlighting..n saving
Is it really necessary to have the files at such a low bitrate? All the tones I want to use together take up less than 2 MB at 192 bitrate, so if I dropped them down to somewhere under 160, and kept the quality, would it really pose that much of a threat?
Originally posted by JonnyBruha Is it really necessary to have the files at such a low bitrate? All the tones I want to use together take up less than 2 MB at 192 bitrate, so if I dropped them down to somewhere under 160, and kept the quality, would it really pose that much of a threat?
It's a recommendation... at the settings you're talking about, you'll only have room for one ringtone on your phone. Not to mention the audio cache buffer will run on when your phone rings giving you a 4 - 6 second delay when you try to answer it. It's up to you, but I've been making tones, CD's, and just all around messing with audio for years now.
All the MP3 ringtones I'm looking to import are only around 400KB. Is that too huge? I'm really unfamiliar with the MP3 technology in a phone since I haven't even gotten the phone yet.
In all honesty, the 32 bitrate and even the 64 bitrate MP3 files sound worse than Sprint's shritty qcp files. What size should I shoot for to avoid lag and keep great quality?
(I'm only uploading 5 ringtones, so lag is the only important factor)
Originally posted by JonnyBruha All the MP3 ringtones I'm looking to import are only around 400KB. Is that too huge? I'm really unfamiliar with the MP3 technology in a phone since I haven't even gotten the phone yet.
In all honesty, the 32 bitrate and even the 64 bitrate MP3 files sound worse than Sprint's shritty qcp files. What size should I shoot for to avoid lag and keep great quality?
(I'm only uploading 5 ringtones, so lag is the only important factor)
I use 56 for bit rate... this will lower the quality of your mp3's which is barely/not noticeable with the Vxxx speakers
File sizes should be around 180KB to 300KB from 20 second to 35 second samples.
The biggest file I've got I think is 345KB 45second sample at 56 bit rate.
Empty your mind, be formless. Shapeless, like water. If you put water into a cup, it becomes the cup. You put water into a bottle and it becomes the bottle. You put it in a teapot it becomes the teapot. Now, water can flow or it can crash. Be water my friend.
I cut all of my ringtones to be 21 seconds so that the phone can ring out and I'll still have a full ringtone to hear, but nothing more.
I think I'll just do a little experimenting with the phone. I mean, I can always delete and try again.
As I sit here now and even save a portion of a song at 92 bitrate, I think it still sounds crappy. But then again, that's on the computer, it might be entirely different on the phone.
Originally posted by JonnyBruha As I sit here now and even save a portion of a song at 92 bitrate, I think it still sounds crappy. But then again, that's on the computer, it might be entirely different on the phone.
Remember, it's a phone; not an iPod. Audio quality will barely be noticed when played back on your phone.
Yes, it may sound funky when played back on your PC, but that's why you have one full file for mp3 playback on your PC or player, and one that's been and edited for phones. When played back on your phone, you probably won't even tell much of a difference anyway from 32 kpbs to 128 kbps... try it for yourself and see.
I'm making folders of all the ringtones to be used on my phone at various bitrates to compare overall size and quality. I think I'll end up at somewhere around 96 bitrate anyway, unless I see it fit to go lower, which is definitely a possibility.
Then all I have to do is learn how to hack my phone and change a couple things...
Search for the other stuff, as there are tons of things that you can do with your Moto, but as far as ringers go, your goal should be to keep your file size down so the audio cache doesn't bog down the phone's RAM, plus you're limited in total RAM for ringers, walls, games, etc. anyway (5MB total).
Next generation Motos feature removable memory cards, so this won't be an issue in the future really but for now, this is the way to go.
If I follow the steps listed in the top tutorial in this FAQ, will that then get the ringtone on my phone? Do I still need the software from Motorola to connect my phone, or will the provided freeware do that?
I'm now looking at botching the myphonefiles.com idea and just using the data cable to upload, since I'll be using it to hack my phone anyway. Will that work with the information provided? Thanks
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